Conceptual Notes¶
This section provides more detailed information about various concepts used in the toolbox. It is a response to questions we have received about the toolbox, its accuracy and various implementation decisions.
Contents
Spherical wave representation¶
The toolbox represents fields using a vector spherical wave function (VSWF) basis. This basis is infinite and, with infinite basis functions, it can be used to represent any field. However, in practice we are often forced to choose a finite number of basis functions to approximate our field. The accuracy of our approximation depends on how similar our field is to the basis functions. For example, in the VSWF basis we can exactly represent the quadrapole field (see Fig. 13 a) with only a single basis function (the dipole mode). Conversely, a plane wave would need an infinite number of basis functions to be represented exactly.
For optical scattering calculations, we often don’t need to represent our field exactly everywhere: in most cases it is sufficient to represent the field exactly only around the scattering object. In a VSWF basis, we are able to accurately represent the fields in spherical region located at the centre of our coordinate system. The size of the region is determined by the number of VSWF spherical modes, i.e. \(N_{max}\). By choosing an appropriate \(N_{max}\) we are able to represent plane waves and other non-localised waves in a finite region surrounding our particle, as shown in Fig. 13 b. This can create some difficulty if our particle cannot be circumscribed by such a sphere, as is the case for infinite slabs. For modelling scattering by infinite slabs, it would be better to use a plane wave basis.
For certain type of beams, such as focussed Gaussian beams, most of
the information describing the beam passes through an aperture with
a finite radius, as shown in Fig. 13 c.
These beams can be represented accurately as long as \(N_{max}\)
is large enough to surround this aperture.
This is the condition used for automatic \(N_{max}\) selection
in ott.BscPmGauss
.
The accuracy of translated beam depends on the \(N_{max}\) in the translated region and the accuracy of the original beam around the new origin. For plane waves and other beams with infinite extent, this means that translations outside the original \(N_{max}\) region may not be accurate. For the case of plane waves, this can be circumvented by implementing translations as phase shifts. For Gaussian beams, as long as the original beam has a large enough \(N_{max}\) to accurately describe the beam, the beam can be translated to almost any location (within the accuracy of the translation method). This is illustrated in figure Fig. 14.
Translations are not typically reversible. If the beam is translated away from the origin, the translated \(N_{max}\) will need to be larger than the original \(N_{max}\) in order to contain the same information. If the \(N_{max}\) of the translated beam is not large enough, the translation will be irreversible.
The above discussion considered only incident beams. For scattered beams, the scattering is described exactly by the multipole expansion for the region inside the particle’s \(N_{max}\) and the accuracy depends on how accurately the T-matrix models the particle. As soon as a scattered field is translated, the \(N_{max}\) at the new coordinate origin describes the region where the fields are accurately approximated.
Note
This section is based on the user manual for OTT 1.2. The new text includes a discussion about non-square transations, i.e. different original and translated \(N_{max}\).
Scattering and the Rayleigh Hypothesis¶
In order to represent non-spherical particles with a T-matrix we assume the particle scatters like an inhomogeneous sphere. The T-matrix for the light scattered by this particle is typically only valid outside the particle’s circumscribing sphere. This idea is illustrated in figure Fig. 15 a. For isolated particles, this doesn’t normally cause a problem. Care should be taken when simulating more than one particle when the circumscribing spheres overlap, see figure Fig. 15 b; or when using the fields within the circumscribing sphere.
Point-matching and angle projections¶
Several of the beam generation functions in the toolbox support
different angular mapping/scaling factors for the projection between
the Paraxial far-field and the angular far-field.
These factors come about due to the unwrapping of the lens hemisphere
onto a plane.
Two possible unwrapping techniques are shown in
Fig. 16 along with the corresponding
fields for a Gaussian beam using these two unwrapping methods.
One technique (the tantheta
option for ott.BscPmGauss
)
results in more power at higher angles.
In the paraxial limit, both these methods produce similar results.
A realistic lens is likely somewhere between these two models;
at present not all OTT functions support arbitrary mapping functions.
Beam truncation angle (for ott.BscPmGauss
)¶
Warning
This section will move in a future release.
ott.BscPmGauss
can be used to simulate various Gaussian-like
beams. By default, the class doesn’t truncate the beams as a
normals microscope objective would, this can be seen in the following
example (shown in figure Fig. 17):
figure();
NA = 0.8;
subplot(1, 2, 1);
beam = ott.BscPmGauss('NA', NA, 'index_medium', 1.33);
beam.basis = 'incoming';
beam.visualiseFarfield('dir', 'neg');
title('Default');
subplot(1, 2, 2);
beam = ott.BscPmGauss('NA', NA, 'index_medium', 1.33, ...
'truncation_angle', asin(NA./1.33));
beam.basis = 'incoming';
beam.visualiseFarfield('dir', 'neg');
title('Truncated');